Storyteller · Creative Director · AI & Brand Systems · Seattle

Storytelling is the discipline. The medium changes.

Fifteen years across brand, product, and film. A trained artist and an engineer by education, practising as both. I define the idea, design the system that carries it, assemble the team, and hold the standard through delivery.

Case studies ↓
15+ yrsBrand, product & film
3Ventures founded
50+Global brands served
2National design awards
What I Do
01

AI product
architecture

Use case, system design, interface, guardrails. I take an idea to the point where engineers can build it and a business case can fund it.

02

Brand systems
& direction

Identity, motion, and voice, codified into libraries and playbooks so a brand holds its standard as headcount and surface area grow.

03

AI film
& content

Films, campaigns, and stage work made with generative tools. AI produces the frames. The direction, the story and the standard are mine.

04

Growth
engines

Content systems that compound. Formats that feed each other, measured on reach, retention and revenue rather than output.

Selected Case Studies
01

Authority is not distribution

Physician Practice · Content System · 2025 to now
Live · compounding

A physician with forty-six years of clinical practice and a community of twenty-five thousand patients had almost no digital presence. The authority was established; nothing was carrying it beyond the consult room.

I built the engine that would: podcasts with high-profile guests, short-form video, editorial, webinars, and a paid newsletter, structured so each format feeds the next. A webinar produces clips, clips produce subscribers, subscribers fill the following webinar. AI runs through the production pipeline, which is how a two-person studio sustains the output of a content team.

Eight months, no paid media.

  • YouTube viewership tripled, and still climbing
  • 200K-view peaks on social, 70% of it reaching non-followers
  • Paid newsletter, five months, not a single unsubscribe
  • Flagship webinar: 101 registered, 53% showed up live
The content engine: source, production formats, and eight-month results
The content engine and its results
02

Restraint as a feature

Preventive Health Platform · Product Architecture · Under NDA · 2026
Design complete · build next

Generative models improvise, and medicine cannot. The system I designed therefore generates nothing in its first phase.

Every response is a protocol the physician has personally approved, selected deterministically by a rules engine and reviewed in his dashboard before it reaches a member. Delivery runs over WhatsApp, on the principle that nobody should have to download an application in order to be cared for. The generative layer is earned rather than assumed: it unlocks only once the deterministic model has proven itself across the first hundred members.

I designed the product end to end, covering use case, system architecture, interface, and clinical guardrails, then built the commercial case behind it: market sizing, unit economics, and the investor narrative. I recruited the engineering team. I also ran the first market test personally, a launch webinar that drew 101 registrations, held 53 percent live attendance, and converted more than a hundred people to the concept before a line of it had been built.

The design is complete. Proof of concept is the next milestone.

System architecture: intake, rules engine, clinician review, delivery
Deterministic architecture and guardrails
03

A brand that runs on a system

YOU Summit · Founding Creative & Design Partner · University of Washington, 2–4 October 2026
In flight · campaign live now

The summit exists to make young people confident with AI. Marketing it through an agency would have contradicted the premise. The campaign is therefore executed by a student team, trained and directed by me.

That constraint shaped the design. The identity is built to be executed by people who did not design it: palette, typography, motion language, voice, and a versioned template library precise enough that a first-time contributor produces work that holds. Around it sits the operating system, a 107-day plan across nine channels with defined ownership, platform-specific training, and a review gate I hold within twenty-four hours. The team creates and publishes. I set direction and hold the standard. Every channel is live and running on it today.

I also designed the summit's AI Film Sprint, the competition that closes the final day. Twelve hours, one theme, teams writing, generating, voicing and cutting a complete short film. No cameras, no crew, no stock. I wrote the format, the rubric that weights story above tooling, and the sponsorship case now with the AI platforms, trading generation credits for proof of what their tools do under deadline.

The conviction underneath all of it: young people do not need protecting from AI. They need to be made confident with it, most of all on the creative side, where the fear is loudest and least true. A student with no budget and no film school can finish a cinematic short in an afternoon. In October, the Sprint puts that to the test on a deadline, in public.

YOU Summit brand system: palette, type, template library, operating model
Brand system and template library
04

The screen as a second narrator

Femina · AI Film & Campaign Direction · Seattle, 13 September 2026
Campaign delivered · event upcoming

A multicultural pageant needed contestants and sponsors before it needed a stage. I directed the recruitment campaign: fifteen videos built with generative tools, published across @femina_usa and @priyankasignaturecouture, several of which became the best-performing posts those accounts have run.

  • 15 campaign videos
  • 35 contestants signed up
  • 32+ sponsors secured

For the event itself I am producing an AI short film and thirty-five stage visuals, one for each contestant, looping behind her as she speaks about her culture and her country.

The direction refuses literal symbolism. No flags, no postcards. Each woman's story becomes an environment instead: wheat and woven thread for Moldova, a breathing celestial field for Cosmic Shakti, water and mist for Seattle. Because these run live behind a person rather than on a screen alone, brightness is controlled, the centre of frame is kept deliberately quiet where she stands, and movement is pushed to the outer edges so the costume and the speaker hold the eye. AI generates every frame; I direct, review, and approve each one.

Watch the films ↗
Featured Work

AI with Cahn Studios

Everything the studio is making now. Campaign films, story pieces, motion, process.

Ongoing

Delirious in New York

An AI film with a theatre of its own. Headed for the festival circuit with a second close behind.

2026

Book covers, twice awarded

World Book Fair and the Oxford Book Store Prize, both for Rupa Publications, both in the same year.

2024

Feedo Pro

A video-feedback SaaS. Designed, built with AI, and launched inside a month; six months live, fifty people using it.

2025

Swiss & India: 75 Years

Two films for the Embassy of Switzerland. Fifty thousand people saw them.

2023

Nestlé and Lenskart, at wall scale

Thirty feet and fifteen. Brand identity distilled into something people walk past every day.

2022

Save the Children

A three-part comic series on political literacy. It reached a thousand children who had no other way in.

2021

Find Your Story. Build Your Strategy.

A paid two-hour intensive, twelve seats. Nobody leaves with notes; everyone leaves with a thirty-day plan they wrote themselves.

2026

Cahn's AI Canvas

A newsletter on AI and creativity. Eight hundred readers in the first year.

Ongoing

Talks & research

Seattle Desi TV · Augmented AI podcast · YOU Summit panelist · contributor to "Mothers Speak," a qualitative study in IJNRD.

Ongoing
About
Aditi Bhandari

I am a storyteller by discipline and a creative director by practice, based in Seattle, with fifteen years of work across brand, product, and film.

My education runs in two directions. I hold a B.Tech (Hons) in Computer Science Engineering, and a Master of Arts in Animation from the Academy of Art University in San Francisco. A trained artist and an engineer, and I have never treated those as separate careers. In practice it means I can hold a systems conversation with an engineering team and an art-direction conversation with a film crew on the same day, without either becoming a translation exercise.

At Cahn Studios, the AI studio I co-founded, I architect AI products, direct brands, and build the teams that deliver them. Before Seattle I co-founded Arteq Studios in Gurgaon and spent five years leading a team of eight through more than five hundred pieces of work for Nestlé, Lenskart, Urban Company, the Embassy of Switzerland and Rupa Publications, across twelve countries. Two book covers from that period won national awards in the same year.

I continue to draw, and I teach drawing at Seattle Art Circle. My thinking is shaped more by history and psychology than by design trends, which is probably why I read every brief as a question about people first. I work from the position that the next decade's creative organizations will be AI-native, and I would rather build them than observe them.